Animation System Error Fixes - Final Summary
Animation System Error Fixes - Final Summary
🚨 Latest Errors Fixed
1. AnimationManager Not Available
Error: AnimationManager not available or init method missing
Root Cause: Conditional class declaration was preventing proper instantiation
Fix: Removed problematic conditional check, simplified instantiation
Files: animation-manager.js
, main-optimized.js
2. Missing Methods on Manager Instance
Error: this.systems.manager.createScrollAnimation is not a function
Root Cause: AnimationManager instance not properly initialized
Fix: Added comprehensive debugging and proper initialization flow
Files: coordinator.js
, animation-manager.js
3. GSAP Loading Timing Issues
Error: GSAP undefined during initialization
Fix: Added timing delay and availability checks before initialization
Files: main-optimized.js
, animation-manager.js
✅ Applied Solutions
Simplified Class Declaration (animation-manager.js)
// Removed problematic conditional wrapper
class AnimationManager {
// ... class definition
}
// Simplified global instance creation
if (!window.AnimationManager) {
window.AnimationManager = new AnimationManager();
console.log('🎬 AnimationManager instance created');
}
Enhanced Initialization (animation-manager.js)
async init() {
if (this.isInitialized) {
console.log('✅ Animation Manager already initialized');
return true;
}
console.log('🔍 Checking for GSAP...', {
gsap: typeof gsap,
ScrollTrigger: typeof ScrollTrigger
});
if (typeof gsap === 'undefined') {
console.error('❌ GSAP not found - animation manager cannot initialize');
return false;
}
// ... rest of initialization
return true;
}
Timing Fix (main-optimized.js)
// Added delay for GSAP loading
if (window.AnimationManager && window.AnimationManager.init) {
setTimeout(async () => {
try {
const initSuccess = await window.AnimationManager.init();
if (initSuccess) {
console.log('✅ Animation system initialized');
} else {
console.error('❌ Animation system initialization failed');
}
} catch (error) {
console.error('❌ Animation system error:', error);
}
}, 50);
}
Enhanced Error Handling (coordinator.js)
// Check manager initialization success
const initSuccess = await this.systems.manager.init();
if (initSuccess) {
console.log('✅ AnimationManager initialized successfully');
} else {
console.error('❌ AnimationManager initialization failed');
this.systems.manager = null;
}
// Safe method calling with existence checks
if (this.systems.manager && this.systems.manager.createScrollAnimation) {
this.systems.manager.createScrollAnimation(terminal, 'fadeUp', {
start: 'top 90%'
});
} else {
console.warn('⚠️ Cannot create animation - manager or method missing');
}
Comprehensive Debugging (coordinator.js)
console.log('🔍 AnimationManager found:', this.systems.manager);
console.log('🔍 Available methods:', Object.getOwnPropertyNames(Object.getPrototypeOf(this.systems.manager)));
console.log('🔍 Found terminals:', terminals.length);
console.log('🔍 Systems manager:', this.systems.manager);
🎯 System Status
Debugging Added
- ✅ Comprehensive logging for AnimationManager instantiation
- ✅ GSAP availability checks with detailed output
- ✅ Method existence verification before calling
- ✅ Initialization success/failure tracking
- ✅ Terminal and element counting for verification
Error Prevention
- ✅ Null checks before method calls
- ✅ Graceful degradation if initialization fails
- ✅ Timing delays for library loading
- ✅ Boolean return values for initialization status
Expected Behavior
- AnimationManager should properly instantiate and log creation
- GSAP availability should be verified before initialization
- Successful initialization should return true
- Failed initialization should return false and log errors
- Method calls should only happen after successful initialization
Status: � Debug version ready for testing - should show detailed logs Next: Check browser console for initialization flow and identify remaining issues Goal: Achieve successful AnimationManager initialization and method availability
With the enhanced debugging, we should be able to see exactly where the initialization is failing and fix any remaining issues.